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- using System;
- using IllusionPlugin;
- using UnityEngine;
- using Harmony;
- using System.Reflection;
-
- namespace GamecraftModdingAPI
- {
- // unused by design
- public class GamecraftModdingAPIPlugin //: IllusionPlugin.IEnhancedPlugin
- {
- public static HarmonyInstance harmony { get; protected set; }
-
- public string[] Filter { get; } = new string[] { "Gamecraft" };
-
- public string Name { get; } = "Gamecraft Modding API";
-
- public string Version { get; } = "v0.1.0.A";
-
- public string HarmonyID { get; } = "org.git.exmods.modtainers.gamecraftmoddingapi";
-
- public void OnApplicationQuit()
- {
- harmony.UnpatchAll(HarmonyID);
- Debug.Log(Name + " shutdown complete");
- }
-
- public void OnApplicationStart()
- {
- if (harmony == null)
- {
- harmony = HarmonyInstance.Create(HarmonyID);
- harmony.PatchAll(Assembly.GetExecutingAssembly());
- }
- Debug.Log(Name + " start & patch complete");
- }
-
- public void OnFixedUpdate() { }
-
- public void OnLateUpdate() { }
-
- public void OnLevelWasInitialized(int level) { }
-
- public void OnLevelWasLoaded(int level) { }
-
- public void OnUpdate() { }
- }
- }
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