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- using System;
- using System.Reflection;
-
- using Harmony;
- // test
- using Svelto.ECS;
- using RobocraftX.Blocks;
- using RobocraftX.Common;
- using RobocraftX.SimulationModeState;
-
- using GamecraftModdingAPI.Commands;
- using GamecraftModdingAPI.Events;
- using GamecraftModdingAPI.Utility;
-
- namespace GamecraftModdingAPI.Tests
- {
- // unused by design
- /// <summary>
- /// Modding API implemented as a standalone IPA Plugin.
- /// Ideally, GamecraftModdingAPI should be loaded by another mod; not itself
- /// </summary>
- public class GamecraftModdingAPIPluginTest
- #if DEBUG
- : IllusionPlugin.IEnhancedPlugin
- #endif
- {
- private static HarmonyInstance harmony { get; set; }
-
- public string[] Filter { get; } = new string[] { "Gamecraft" };
-
- public string Name { get; } = Assembly.GetExecutingAssembly().GetName().Name;
-
- public string Version { get; } = Assembly.GetExecutingAssembly().GetName().Version.ToString();
-
- public string HarmonyID { get; } = "org.git.exmods.modtainers.gamecraftmoddingapi";
-
- public void OnApplicationQuit()
- {
- GamecraftModdingAPI.Main.Shutdown();
- }
-
- public void OnApplicationStart()
- {
- GamecraftModdingAPI.Main.Init();
- // in case Steam is not installed/running
- // this will crash the game slightly later during startup
- //SteamInitPatch.ForcePassSteamCheck = true;
- // in case running in a VM
- //MinimumSpecsCheckPatch.ForcePassMinimumSpecCheck = true;
- // disable background music
- AudioTools.SetVolume(0.0f, "Music");
-
- /*if (!FMODUnity.RuntimeManager.HasBankLoaded("Modded"))
- {
- FMODUnity.RuntimeManager.LoadBank("Modded", true);
- }
- FMODUnity.RuntimeManager.PlayOneShot("event:/ModEvents/KillDashNine3D");*/
-
- // debug/test handlers
- EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("App Inited event!"); }, () => { },
- EventType.ApplicationInitialized, "appinit API debug"));
- EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Menu Activated event!"); },
- () => { Logging.Log("Menu Destroyed event!"); },
- EventType.Menu, "menuact API debug"));
- EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Menu Switched To event!"); }, () => { },
- EventType.MenuSwitchedTo, "menuswitch API debug"));
- EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Game Activated event!"); },
- () => { Logging.Log("Game Destroyed event!"); },
- EventType.Game, "gameact API debug"));
- EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Game Reloaded event!"); }, () => { },
- EventType.GameReloaded, "gamerel API debug"));
- EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Game Switched To event!"); }, () => { },
- EventType.GameSwitchedTo, "gameswitch API debug"));
-
- // debug/test commands
- CommandManager.AddCommand(new SimpleCustomCommandEngine(() => { UnityEngine.Application.Quit(); },
- "Exit", "Close Gamecraft without any prompts"));
- CommandManager.AddCommand(new SimpleCustomCommandEngine<float>((float d) => { UnityEngine.Camera.main.fieldOfView = d; },
- "SetFOV", "Set the player camera's field of view"));
- CommandManager.AddCommand(new SimpleCustomCommandEngine<float, float, float>(
- (x,y,z) => {
- bool success = GamecraftModdingAPI.Blocks.Movement.MoveConnectedBlocks(
- GamecraftModdingAPI.Blocks.BlockIdentifiers.LatestBlockID,
- new Unity.Mathematics.float3(x, y, z));
- if (!success)
- {
- GamecraftModdingAPI.Utility.Logging.CommandLogError("Blocks can only be moved in Build mode!");
- }
- }, "MoveLastBlock", "Move the most-recently-placed block, and any connected blocks by the given offset"));
- /*CommandManager.AddCommand(new SimpleCustomCommandEngine(() => { FMODUnity.RuntimeManager.PlayOneShot("event:/ModEvents/KillDashNine2D"); },
- "Monzy", "Rap"));*/
- }
-
- public void OnFixedUpdate() { }
-
- public void OnLateUpdate() { }
-
- public void OnLevelWasInitialized(int level) { }
-
- public void OnLevelWasLoaded(int level) { }
-
- public void OnUpdate()
- {
- /*
- if (db != null && signalStrength != 0.0f && db.QueryUniqueEntity<SimulationModeStateEntityStruct>(SimulationModeStateExclusiveGroups.GAME_STATE_GROUP).simulationMode == SimulationMode.Simulation)
- {
- //GamecraftModdingAPI.Utility.Logging.MetaDebugLog("Simulation frame update");
- foreach (ref ElectricityEntityStruct powah in db.QueryEntities<ElectricityEntityStruct>(CommonExclusiveGroups.FUNCTIONAL_CUBES_IN_BOTH_SIM_AND_BUILD))
- {
- ref ConductiveClusterID clusterId = ref db.QueryEntity<ConductiveClusterIdStruct>(powah.ID).clusterId;
- GamecraftModdingAPI.Utility.Logging.MetaDebugLog($"ID {powah.ID.entityID} unmodded values: Power* {powah.powerMultiplier} Conductivity* {powah.conductivityMultiplier} Output* {powah.outputSignalMultiplier}");
- uint operatingChannel = db.QueryEntity<SignalOperatingChannelStruct>(powah.ID).operatingChannel;
- if (operatingChannel != 0)
- {
- EGID eGID = new EGID(operatingChannel, CommonExclusiveGroups.CHANNEL_OUTPUT_SIGNAL_GROUPS + clusterId.ID);
- if (db.Exists<ChannelOutputSignalDataStruct>(eGID))
- {
- db.QueryEntity<ChannelOutputSignalDataStruct>(eGID).outputSignal = signalStrength;
- }
- }
- }
- }*/
- }
- }
- }
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