A stable modding interface between Techblox and mods https://mod.exmods.org/
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IEventHandlerEngine.cs 469B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using Svelto.ECS;
  7. using Svelto.ECS.Internal;
  8. using GamecraftModdingAPI.Engines;
  9. namespace GamecraftModdingAPI.Events
  10. {
  11. /// <summary>
  12. /// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
  13. /// </summary>
  14. public interface IEventHandlerEngine : IReactionaryEngine<ModEventEntityStruct>
  15. {
  16. }
  17. }