A stable modding interface between Techblox and mods https://mod.exmods.org/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
NorbiPeti f62211309e Added WaitForNextFrame() and fixed block scaling 4 years ago
..
DeterministicStepComposeEngineGroupsPatch.cs Upgrade to Harmony v2.0.0 4 years ago
EmitterBuilder.cs Add Event builders 4 years ago
EventEngineFactory.cs Improve type safety of event types and version bump 4 years ago
EventExceptions.cs Add Event builders 4 years ago
EventManager.cs Create custom error types and error catching 4 years ago
EventType.cs Add Simulation and Build switch to events 4 years ago
GameActivatedComposePatch.cs Added WaitForNextFrame() and fixed block scaling 4 years ago
GameReloadedPatch.cs Upgrade to Harmony v2.0.0 4 years ago
GameStateBuildEmitterEngine.cs Fix build errors from GC update 4 years ago
GameStateSimulationEmitterEngine.cs Fix build errors from GC update 4 years ago
GameSwitchedToPatch.cs Upgrade to Harmony v2.0.0 4 years ago
HandlerBuilder.cs Add Event builders 4 years ago
IEventEmitterEngine.cs Rework engine inheritance structure 4 years ago
IEventHandlerEngine.cs Rework engine inheritance structure 4 years ago
MenuActivatedPatch.cs Upgrade to Harmony v2.0.0 4 years ago
MenuSwitchedToPatch.cs Upgrade to Harmony v2.0.0 4 years ago
ModEventEntityDescriptor.cs Add general purpose engine management & cleanup 5 years ago
ModEventEntityStruct.cs Update to Gamecraft 2020.04.27.14.21 4 years ago
SimpleEventEmitterEngine.cs Improve type safety of event types and version bump 4 years ago
SimpleEventHandlerEngine.cs Create custom error types and error catching 4 years ago