- Fixed toggling time running mode
- Fixed closing popups
- Added support for pressing the buttons on a popup
- Added error handling to Main.Init()
- Automatically closing the beta message in the test plugin
- Fixed Game.EnterGame() causing a crash in the game
- Fixed the game enter API
- Fixed ToggleTimeMode() placing the player underground by using the full switch animation
- Fixed the menu enter/exit events only firing once due to the game keeping the menu loaded
- Moved everything from AppEngine to GameMenuEngine for consistency
- Reimplemented the Block.Static property, it should actually work again too
- Made the block property test only use blocks placed during the previous test, improved error handling and temporarily disabled testing the Material and the Flipped properties as they cause the game to crash
Also fixed setting game name/description
When setting the block color or material to default it will look up the default value to use
Blocks can now be set to be static so they don't fall or move at all