NorbiPeti
cfdc5e8c26
Fixes, block IDs, cluster & chunk health support
4 years ago
NGnius (Graham)
ca0e6e089d
Mark old event system as deprecated
4 years ago
NorbiPeti
5264d98ce7
Test fixes, block event Block property
Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
4 years ago
NGnius (Graham)
c912f3ba64
Add Client and Game OOP features (undocumented)
4 years ago
NorbiPeti
62318b0843
Update to Gamecraft 2020.06.11.18.50
Removed some inputs from FakeInput
4 years ago
NorbiPeti
f62211309e
Added WaitForNextFrame() and fixed block scaling
A bit hacky, but it works
4 years ago
NorbiPeti
dba7c0a46f
Added 2 block events and removed BDNEException
Added an event for placing and removing blocks
Added a class to wrap event calls in a try-catch
Removed BlockDoesNotExistException
Made Block.GetSimBody() return null if block doesn't exist
4 years ago
NGnius (Graham)
98c7e624f8
Add OOP Audio class
4 years ago
NorbiPeti
0b8491cecf
Move Sync() to properties and improve Block doc
4 years ago
NorbiPeti
dca6fe4c1b
Fixes, added SimBody class
4 years ago
NorbiPeti
084cbb40c4
Added AsyncUtils and Block.PlaceNewAsync()
4 years ago
NGnius (Graham)
97de5e606b
Add first block children ConsoleBlock and TextBlock, I hope they're not bullied at school for those names
4 years ago
NorbiPeti
6dce87fb66
Documentation, added invalid block ID, error handling
4 years ago
NorbiPeti
1c5ce37fce
Add debug interface API and improve block API
Added API for adding more information on the debug display (not object-oriented yet)
Removed the setter for block type to ensure stability
Made the block API return defaults if the block no longer exists
Added property to check if the block exists
Made a struct for the block's color property
Added missing block IDs
4 years ago
NGnius (Graham)
ebea9da232
Remove serializer registration at startup
4 years ago
NGnius (Graham)
500cb9b716
Fix groups stealing Ids
4 years ago
NGnius (Graham)
205b3fc51a
Tweak exclusive group names
4 years ago
NGnius (Graham)
42b21bc16d
Rework engine inheritance structure
4 years ago
NGnius (Graham)
1f35b2a434
Upgrade to Harmony v2.0.0
4 years ago
NGnius (Graham)
934b542ea1
Fix build errors from GC update
4 years ago
NGnius (Graham)
36516ec185
Add Persistence documentation
4 years ago
NGnius (Graham)
07ba6f2dc4
Add game file persistence functionality
4 years ago
NorbiPeti
83427b806e
Update to Gamecraft 2020.04.27.14.21
4 years ago
NGnius
d1c0556b9c
Update to Gamecraft 2020.04.06.14.50
4 years ago
NorbiPeti
b4e70fcebe
Update to GC 2020.03.11.11.02
Fixed compile issues and added new blocks
4 years ago
NGnius
c57154a970
Add basic plugin version checking functionality
4 years ago
NGnius
8145c6c23f
Fix GameSwitchedTo event with some statefulness
4 years ago
NorbiPeti
878ebdb491
Update to newer Gamecraft version
4 years ago
NGnius
b4e9b403da
Add basic analytics disabler (experimental)
4 years ago
NGnius
2f5064a41d
Make engines get registered ASAP instead of on next engine root switch
4 years ago
NGnius (Graham)
b796751420
Fix signal API & docs and improve API Init
4 years ago
NGnius (Graham)
2df8da1af5
Add mostly reliable signal & channel API support
4 years ago
NGnius (Graham)
15a73ecfab
Add missing public accessibility
4 years ago
NGnius (Graham)
8686aad507
Add audio volume tools
4 years ago
NGnius (Graham)
0357728f0e
Implement some common block operations
4 years ago
NGnius (Graham)
c55454e4a3
Add general purpose engine management & cleanup
4 years ago
NGnius (Graham)
047f0bb344
Add command support
4 years ago
NGnius (Graham)
fae054b72b
Implement missing events
4 years ago
NGnius (Graham)
864efca755
Add event handling framework
4 years ago