A stable modding interface between Techblox and mods https://mod.exmods.org/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
NorbiPeti b4e70fcebe
Update to GC 2020.03.11.11.02
4 years ago
..
DeterministicStepComposeEngineGroupsPatch.cs Add Simulation and Build switch to events 4 years ago
EventEngineFactory.cs Update to GC 2020.03.11.11.02 4 years ago
EventManager.cs Make engines get registered ASAP instead of on next engine root switch 4 years ago
EventType.cs Add Simulation and Build switch to events 4 years ago
GameActivatedComposePatch.cs Version 0.1.3.0 4 years ago
GameReloadedPatch.cs Fix GameSwitchedTo event with some statefulness 4 years ago
GameStateBuildEmitterEngine.cs Update to GC 2020.03.11.11.02 4 years ago
GameStateSimulationEmitterEngine.cs Update to GC 2020.03.11.11.02 4 years ago
GameSwitchedToPatch.cs Fix GameSwitchedTo event with some statefulness 4 years ago
IEventEmitterEngine.cs Add general purpose engine management & cleanup 5 years ago
IEventHandlerEngine.cs Add general purpose engine management & cleanup 5 years ago
MenuActivatedPatch.cs Implement some common block operations 5 years ago
MenuSwitchedToPatch.cs Add general purpose engine management & cleanup 5 years ago
ModEventEntityDescriptor.cs Add general purpose engine management & cleanup 5 years ago
ModEventEntityStruct.cs Add general purpose engine management & cleanup 5 years ago
SimpleEventEmitterEngine.cs Update to GC 2020.03.11.11.02 4 years ago
SimpleEventHandlerEngine.cs Update to GC 2020.03.11.11.02 4 years ago