.. |
BlockColor.cs
|
Add support for getting the RGB of block colors
|
4 years ago |
BlockEngine.cs
|
Chunk and cluster fixes and improvements & bump version
|
4 years ago |
BlockEngineInit.cs
|
Add some info and prev. value for setters
|
4 years ago |
BlockEventsEngine.cs
|
Test fixes, block event Block property
|
4 years ago |
BlockExceptions.cs
|
Add wiring API and improve signal support
|
4 years ago |
BlockIDs.cs
|
Add hotfix blocks and Player.LocalPlayer
|
4 years ago |
BlockIdentifiers.cs
|
Update to Gamecraft 2020.06.17.08.41 (preview)
|
4 years ago |
BlockTests.cs
|
Add wiring API and improve signal support
|
4 years ago |
ConsoleBlock.cs
|
Convert relevant blocks to wireable blocks and fix wire connect during block init
|
4 years ago |
LogicGate.cs
|
Add wiring API and improve signal support
|
4 years ago |
Motor.cs
|
Convert relevant blocks to wireable blocks and fix wire connect during block init
|
4 years ago |
MovementEngine.cs
|
Implement init for position and rotation
|
4 years ago |
MusicBlock.cs
|
Implement SFX block API and bump version
|
4 years ago |
ObjectIdentifier.cs
|
Add support for initializing blocks with properties
|
4 years ago |
Piston.cs
|
Convert relevant blocks to wireable blocks and fix wire connect during block init
|
4 years ago |
PlacementEngine.cs
|
Test fixes, block event Block property
|
4 years ago |
RemovalEngine.cs
|
Update to Gamecraft 2020.06.11.18.50
|
4 years ago |
RotationEngine.cs
|
Implement init for position and rotation
|
4 years ago |
ScalingEngine.cs
|
Remove ScalingEngine.Setup() and add object ID to dict
|
4 years ago |
Servo.cs
|
Convert relevant blocks to wireable blocks and fix wire connect during block init
|
4 years ago |
SfxBlock.cs
|
Implement SFX block API and bump version
|
4 years ago |
SignalEngine.cs
|
Fix build issues for latest Gamecraft preview version
|
4 years ago |
SignalingBlock.cs
|
Add wiring API and improve signal support
|
4 years ago |
SpawnPoint.cs
|
Add support for initializing blocks with properties
|
4 years ago |
TextBlock.cs
|
Fix TextBlock.Text=null, most new blocks and others
|
4 years ago |
Timer.cs
|
Convert relevant blocks to wireable blocks and fix wire connect during block init
|
4 years ago |
Wire.cs
|
Convert relevant blocks to wireable blocks and fix wire connect during block init
|
4 years ago |