A stable modding interface between Techblox and mods https://mod.exmods.org/
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NorbiPeti 64aace3bde Remove ScalingEngine.Setup() and add object ID to dict 3 年之前
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DeterministicStepComposeEngineGroupsPatch.cs Mark old event system as deprecated 3 年之前
EmitterBuilder.cs Mark old event system as deprecated 3 年之前
EventEngineFactory.cs Mark old event system as deprecated 3 年之前
EventExceptions.cs Add Event builders 4 年之前
EventManager.cs Add wiring API and improve signal support 3 年之前
EventType.cs Add Simulation and Build switch to events 4 年之前
GameActivatedComposePatch.cs Remove ScalingEngine.Setup() and add object ID to dict 3 年之前
GameReloadedPatch.cs Mark old event system as deprecated 3 年之前
GameStateBuildEmitterEngine.cs Mark old event system as deprecated 3 年之前
GameStateSimulationEmitterEngine.cs Mark old event system as deprecated 3 年之前
GameSwitchedToPatch.cs Mark old event system as deprecated 3 年之前
HandlerBuilder.cs Mark old event system as deprecated 3 年之前
IEventEmitterEngine.cs Mark old event system as deprecated 3 年之前
IEventHandlerEngine.cs Mark old event system as deprecated 3 年之前
MenuActivatedPatch.cs Mark old event system as deprecated 3 年之前
MenuSwitchedToPatch.cs Mark old event system as deprecated 3 年之前
ModEventEntityDescriptor.cs Add general purpose engine management & cleanup 4 年之前
ModEventEntityStruct.cs Update to Gamecraft 2020.04.27.14.21 4 年之前
SimpleEventEmitterEngine.cs Mark old event system as deprecated 3 年之前
SimpleEventHandlerEngine.cs Mark old event system as deprecated 3 年之前