Mod base implementation
Gamecraft.exe
onto IPA.exe
. You will need to redo this step whenever Gamecraft is updated.Plugins\
folder (GCIPA should have created this automatically in the previous step). You should see 0Harmony.dll
and TestMod.dll
in the Plugins\
folder. If those files are in another folder in Plugins\
it will not work.%APPDATA%\..\LocalLow\FreeJam\Gamecraft\Player.log
to confirm.
You should be able to see a message near the top showing how many plugins have been loaded and their names.Interested in making your own mod?
Clone this repository and modify the Plugin class in TestMod\TestPlugin.cs
.
More information about the IPlugin and IEnhancedPlugin interface can be found on the IPA repository