Unofficial CardLife revival project, pronounced like "celery"
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README.md 2.1KB

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  1. # CLre
  2. Always eat your celery, so you'll grow up to be big and strong like me.
  3. Work-in-progress mod for [CardLife](http://cardlifegame.com/).
  4. CardLife has stopped receiving updates, but that doesn't mean it's free from bugs.
  5. CLre is a mod to rejuvenate CardLife by fixing old bugs and adding some modding tools ontop.
  6. ## Setup
  7. This project requires most of Cardlife's `.dll` files to function correctly.
  8. Most, but not all, of these files are stored in Cardlife's `Cardlife_Data\Managed` folder.
  9. The project is pre-configured to look in a folder called cl in the solution's main directory or one level up from that.
  10. You can make sure CLre can find all of `.dll` files it needs by copying your Cardlife folder beside this repo's folder and renaming it to `cl`, but that's a bit of a waste of disk space.
  11. You can also create a symbolic link (look it up) to your Cardlife install folder named `cl` in the same spot to avoid having to re-copy files.
  12. For example, if you cloned the repo into a folder called `CLre_repo`, this is what your folder structure would look like.
  13. ```
  14. CLre_repo/ -- CLre repository files
  15. CLre/ -- Code files
  16. README.md -- This file
  17. etc.
  18. cl/ -- CardLife files
  19. Cardlife_Data/
  20. Managed/ -- Cardlife C# Assemblies
  21. ```
  22. For any mod to work, you will have to patch your game with the Cardlife adaptation of [GCIPA](https://git.exmods.org/modtainers/GCIPA/src/branch/cardlife).
  23. The installation process is roughly the same as for Gamecraft, except there's no pre-compiled download available: [GCIPA Gamecraft install guide](https://git.exmods.org/modtainers/GCIPA/src/branch/master/README.md#how-to-install).
  24. ## Building
  25. After you've completed the setup, open the solution file `CLre.sln` in your prefered C# .NET/Mono development environment.
  26. I'd recommend Visual Studio Community Edition or JetBrains Rider.
  27. If you've successfully completed setup, you should be able to build the CLre project without errors.
  28. If it doesn't work and you can't figure out why, ask for help on [our Discord server](https://discord.gg/xjnFxQV).
  29. ## Installation
  30. To install the CLre mod, copy the build's `CLre.dll` into the `Plugins` folder where Cardlife is installed.