Unofficial CardLife revival project, pronounced like "celery"
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.

ServerEngines.cs 1.7KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. using System;
  2. using System.Collections;
  3. using CLre_server.API.Engines;
  4. using Game.DataLoader;
  5. using GameServer;
  6. using Svelto.Context;
  7. using Svelto.ECS;
  8. namespace CLre_server.API.MainServer
  9. {
  10. class ServerReadyEngine : ServerEnginePostBuild, IWaitForFrameworkInitialization, IWaitForFrameworkDestruction
  11. {
  12. internal static event EventHandler<StartedEventArgs> serverEngineReady;
  13. internal static event EventHandler<StartedEventArgs> serverFrameworkReady;
  14. internal static event EventHandler<StopEventArgs> serverFrameworkDestroyed;
  15. public override void Ready()
  16. {
  17. GameServerSettings gss = Server.Instance.GameServerSettings;
  18. if (serverEngineReady != null) serverEngineReady(this, new StartedEventArgs
  19. {
  20. photonVersion = PhotonNetwork.gameVersion,
  21. photonRegion = PhotonNetwork.CloudRegion,
  22. gameGuid = gss == null ? "" : gss.GetGameGuid(),
  23. worldName = gss == null ? "" : gss.GetWorldName(),
  24. });
  25. }
  26. public void OnFrameworkInitialized()
  27. {
  28. GameServerSettings gss = Server.Instance.GameServerSettings;
  29. if (serverFrameworkReady != null) serverFrameworkReady(this, new StartedEventArgs
  30. {
  31. photonVersion = PhotonNetwork.gameVersion,
  32. photonRegion = PhotonNetwork.CloudRegion,
  33. gameGuid = gss == null ? "" : gss.GetGameGuid(),
  34. worldName = gss == null ? "" : gss.GetWorldName(),
  35. });
  36. }
  37. public void OnFrameworkDestroyed()
  38. {
  39. if (serverFrameworkDestroyed != null) serverFrameworkDestroyed(this, new StopEventArgs{});
  40. }
  41. }
  42. }