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Sebastiano Mandalà GitHub 6 years ago
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# Svelto Entity Component System 2.0
# Svelto Entity Component System 2.5
=====================================

Real Entity-Component-System for c#. Enables to write encapsulated, decoupled, maintainable, highly efficient, data oriented, cache friendly, multi-threaded, code without pain. Although the framework is platform agnostic, it comes with several unity extensions.
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**Framework articles:**

* http://www.sebaslab.com/ecs-1-0/
* http://www.sebaslab.com/svelto-ecs-2-5-and-allocation-0-code/ (shows what's changed compared to 2.0)
* http://www.sebaslab.com/svelto-ecs-2-0-almost-production-ready/ (shows what's changed compared to 1.0)
* http://www.sebaslab.com/ecs-1-0/
* http://www.sebaslab.com/learning-svelto-ecs-by-example-the-unity-survival-example/
* http://www.sebaslab.com/learning-svelto-ecs-by-example-the-vanilla-example/
* http://www.sebaslab.com/svelto-ecs-svelto-tasks-to-write-data-oriented-cache-friendly-multi-threaded-code-in-unity/


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