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Sebastiano Mandalà GitHub 5 years ago
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@@ -30,6 +30,7 @@ _Svelto.ECS wasn't born just from the needs of a large team, but also as result

**Theory related articles (please read them to understand why I think ECS is great to write maintainable code):**

* http://www.sebaslab.com/the-quest-for-maintainable-code-and-the-path-to-ecs/
* http://www.sebaslab.com/ioc-container-for-unity3d-part-1/
* http://www.sebaslab.com/ioc-container-for-unity3d-part-2/
* http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-i-dependency-injection/


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