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Sebastiano Mandalà GitHub 6 years ago
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@@ -3,14 +3,18 @@ Svelto Entity Component System for Unity

Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly efficient, data oriented, cache friendly, multi-threaded, code without pain.

you can find a working example to learn how to use the framework here:
you can find working examples to learn how to use the framework here:

https://github.com/sebas77/Svelto-ECS-Example
https://github.com/sebas77/Svelto-ECS-Example (unity)

https://github.com/sebas77/Svelto.ECS.Vanilla.Example (.net core and standard)

I advise to clone the example repositories separately from the framework one, both under the same Unity project Assets folder.

relative article:

http://www.sebaslab.com/svelto-ecs-2-0-almost-production-ready/

http://www.sebaslab.com/ecs-1-0/

If you want to know more about the theory and rationale behind this framework:


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