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@@ -3,14 +3,18 @@ Svelto Entity Component System for Unity |
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Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly efficient, data oriented, cache friendly, multi-threaded, code without pain. |
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you can find a working example to learn how to use the framework here: |
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you can find working examples to learn how to use the framework here: |
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https://github.com/sebas77/Svelto-ECS-Example |
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https://github.com/sebas77/Svelto-ECS-Example (unity) |
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https://github.com/sebas77/Svelto.ECS.Vanilla.Example (.net core and standard) |
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I advise to clone the example repositories separately from the framework one, both under the same Unity project Assets folder. |
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relative article: |
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http://www.sebaslab.com/svelto-ecs-2-0-almost-production-ready/ |
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http://www.sebaslab.com/ecs-1-0/ |
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If you want to know more about the theory and rationale behind this framework: |
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