26 Commits (cc4ed3e17495080c90df8d58b5cd7116fa8c0c25)

Author SHA1 Message Date
  NorbiPeti f403feb298 Update to Gamecraft 2020.06.17.08.41 (preview) 4 years ago
  NGnius (Graham) d2c9cde1d2 Fix double event call, jankily 4 years ago
  NorbiPeti f62211309e Added WaitForNextFrame() and fixed block scaling 4 years ago
  NorbiPeti 084cbb40c4 Added AsyncUtils and Block.PlaceNewAsync() 4 years ago
  NGnius (Graham) 06b8c3664e Add Event builders 4 years ago
  NGnius (Graham) 9cb6917d28 Create custom error types and error catching 4 years ago
  NGnius (Graham) 42b21bc16d Rework engine inheritance structure 4 years ago
  NGnius (Graham) 1f35b2a434 Upgrade to Harmony v2.0.0 4 years ago
  NGnius (Graham) 934b542ea1 Fix build errors from GC update 4 years ago
  NorbiPeti 83427b806e
Update to Gamecraft 2020.04.27.14.21 4 years ago
  NGnius d1c0556b9c Update to Gamecraft 2020.04.06.14.50 4 years ago
  NGnius d00bdc80ed Improve type safety of event types and version bump 4 years ago
  NorbiPeti b4e70fcebe
Update to GC 2020.03.11.11.02 4 years ago
  NGnius 7ac5120ef5 Add Simulation and Build switch to events 4 years ago
  NGnius 907b52de44 Version 0.1.3.0 4 years ago
  NGnius 8145c6c23f Fix GameSwitchedTo event with some statefulness 4 years ago
  NorbiPeti eba490fbe8
Fix issues and add new block IDs 4 years ago
  NGnius 2f5064a41d Make engines get registered ASAP instead of on next engine root switch 4 years ago
  NGnius bc3dc81338 Fix CommandPatch properly 4 years ago
  NGnius (Graham) 2df8da1af5 Add mostly reliable signal & channel API support 4 years ago
  NGnius (Graham) f13d634a2c Fix breaking changes in Gamecraft v2019.12.17.15.48 4 years ago
  NGnius (Graham) 0357728f0e Implement some common block operations 4 years ago
  NGnius (Graham) c55454e4a3 Add general purpose engine management & cleanup 4 years ago
  NGnius (Graham) 047f0bb344 Add command support 4 years ago
  NGnius (Graham) fae054b72b Implement missing events 4 years ago
  NGnius (Graham) 864efca755 Add event handling framework 4 years ago