Added support for getting the player's current building mode (build, color, config, blueprint)
Added support for getting the current game's mode (building, playing, prefab etc.)
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
Fixed setting player properties
Changed player rotation to float3
Added constructor for BlockColor with an index param
Improved Player.Exists() ~~hopefully~~