Mirror of Svelto.ECS because we're a fan of it
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
SEB-NEW-PC\SEB-NEW a8cdc786b1 using added by mistake 8 years ago
Context fix function name 8 years ago
DataStructures add isValid property in WeakReference.cs 8 years ago
ECS using added by mistake 8 years ago
Factories Svelto-ECS 1.0 Production Ready (Warning Breaking Changes) 8 years ago
Observer Svelto-ECS 1.0 Production Ready (Warning Breaking Changes) 8 years ago
Ticker Svelto-ECS 1.0 Production Ready (Warning Breaking Changes) 8 years ago
Utilities Svelto-ECS 1.0 Production Ready (Warning Breaking Changes) 8 years ago
.gitignore First commit 9 years ago
Context.meta First commit 9 years ago
DataStructures.meta Svelto-ECS 1.0 Production Ready (Warning Breaking Changes) 8 years ago
ECS.meta EntitySystem folder renamed to ECS 9 years ago
Factories.meta Added missing dependencies 9 years ago
LICENSE Initial commit 9 years ago
LICENSE.meta Added missing dependencies 9 years ago
Observer.meta EntitySystem folder renamed to ECS 9 years ago
README.md Update README.md 8 years ago
README.md.meta Added missing dependencies 9 years ago
Ticker.meta EntitySystem folder renamed to ECS 9 years ago
Utilities.meta Added missing dependencies 9 years ago

README.md

Svelto Entity Component System for Unity

you can find a working example to learn how to use the framework here:

https://github.com/sebas77/Svelto-ECS-Example

I advise to clone the example repositories separately from the framework one, both under the same Unity project Assets folder.

relative article:

http://www.sebaslab.com/ecs-1-0/

If you want to know more about the theory and rationale behind this framework:

http://www.sebaslab.com/ioc-container-for-unity3d-part-1/

http://www.sebaslab.com/ioc-container-for-unity3d-part-2/

http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-i-dependency-injection/

http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-ii-inversion-of-control/

http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-iii-entity-component-systems/

http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-iv-dependency-inversion-principle/

http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-v-drifting-away-from-ioc-containers/

Copyright (c) Sebastiano Mandalà

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.