NorbiPeti
1a0c98dd67
Add the rest of the blocks
4 years ago
NorbiPeti
f2ce037564
Fix TextBlock.Text=null, most new blocks and others
4 years ago
NGnius (Graham)
aae2057972
Convert relevant blocks to wireable blocks and fix wire connect during block init
4 years ago
NGnius (Graham)
daf4a24bc9
Fix namespace build error from unused using statement (I deleted it)
4 years ago
NGnius (Graham)
11b94e384e
Update refs
4 years ago
NorbiPeti
cfdc5e8c26
Fixes, block IDs, cluster & chunk health support
4 years ago
NGnius (Graham)
fd97194903
Fix build issues for latest Gamecraft preview version
4 years ago
NGnius (Graham)
89f354b647
Fix Game Over detection
4 years ago
NGnius (Graham)
8354123169
Cache additional info to avoid entity queries
4 years ago
NGnius (Graham)
e56871f5ef
Fix wire entity queries when its not submitted yet
4 years ago
NGnius (Graham)
708dbdd81d
Add wiring API and improve signal support
4 years ago
NGnius (Graham)
ca0e6e089d
Mark old event system as deprecated
4 years ago
NGnius (Graham)
b81562ea58
Fix sfx block test default value
4 years ago
NorbiPeti
057a030c20
Update music block and attempt to fix test
4 years ago
NorbiPeti
15485481a2
Add some info and prev. value for setters
4 years ago
NorbiPeti
b53dff5d12
Remove initializer data once the block is placed
4 years ago
NorbiPeti
5264d98ce7
Test fixes, block event Block property
Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
4 years ago
NorbiPeti
5e335e78ff
Implement init for position and rotation
4 years ago
NorbiPeti
7336fe8353
Add support for initializing blocks with properties
Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
4 years ago
NorbiPeti
89d32956d9
Automatically invoke the correct block constructor
And store delegates of dynamic methods invoking constructors
Tested with the automated tests
4 years ago
NGnius (Graham)
ea8a9184bc
Add popup UI method to Client
4 years ago
NGnius (Graham)
926d968eed
Add sfx block support
4 years ago
NorbiPeti
aa0aefd41b
Find block when group is unknown
4 years ago
NorbiPeti
f403feb298
Update to Gamecraft 2020.06.17.08.41 (preview)
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
4 years ago
NGnius (Graham)
6f589f1744
Create Player tests
4 years ago
NGnius (Graham)
b376133d28
Create some test cases for blocks
4 years ago
NGnius (Graham)
60f231f939
Add standard asserts
4 years ago
NGnius (Graham)
b6a5074fd2
Add some state info and save method
4 years ago
NGnius (Graham)
189c3ca2a5
Document App and Test additions (+ minor tweaks)
4 years ago
NGnius (Graham)
0019b7c073
Version bump to v1.3.0
4 years ago
NGnius (Graham)
78122ee445
Add automatic testing functionality
4 years ago
NGnius (Graham)
c912f3ba64
Add Client and Game OOP features (undocumented)
4 years ago
NGnius (Graham)
0d17a1b509
Update project references
4 years ago
NGnius (Graham)
d2c9cde1d2
Fix double event call, jankily
4 years ago
NorbiPeti
ae1f53e119
Add new blocks
4 years ago
NorbiPeti
62318b0843
Update to Gamecraft 2020.06.11.18.50
Removed some inputs from FakeInput
4 years ago
NorbiPeti
3dcce18ceb
Add method to get selected blocks by player
4 years ago
NorbiPeti
448cf3af48
Expose the simulation-time object IDs
They are useful
4 years ago
NorbiPeti
cae626197f
Implement Equals for the OOPs & fix Player properties
Fixed setting player properties
Changed player rotation to float3
Added constructor for BlockColor with an index param
Improved Player.Exists() ~~hopefully~~
4 years ago
NorbiPeti
f62211309e
Added WaitForNextFrame() and fixed block scaling
A bit hacky, but it works
4 years ago
NGnius (Graham)
6a137472c1
Fix Block type exception on unsynced Specialize<T>()
4 years ago
NorbiPeti
5660bfc28d
Fix connected blocks not being detected in prefabs
Apparently they're processed, unlike in my save
4 years ago
NorbiPeti
dba7c0a46f
Added 2 block events and removed BDNEException
Added an event for placing and removing blocks
Added a class to wrap event calls in a try-catch
Removed BlockDoesNotExistException
Made Block.GetSimBody() return null if block doesn't exist
4 years ago
NGnius (Graham)
98c7e624f8
Add OOP Audio class
4 years ago
NGnius (Graham)
2d89b82759
Add player health and block-in-hand
4 years ago
NorbiPeti
0b8491cecf
Move Sync() to properties and improve Block doc
4 years ago
NorbiPeti
269d30b0db
Add support for connected bodies
Added center of mass
Removed delta velocities
4 years ago
NorbiPeti
ab7c5805fe
Add object ID block and label support
4 years ago
NorbiPeti
dca6fe4c1b
Fixes, added SimBody class
4 years ago
NorbiPeti
084cbb40c4
Added AsyncUtils and Block.PlaceNewAsync()
4 years ago